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1,237 bytes added ,  01:25, 7 July 2006
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The join is invulnerable but pumping enough bullets into the Triangle at either end will sever it, hopefully for long enough for you to shoot them both and stop the join forming again (which can happen sometimes).
 
The join is invulnerable but pumping enough bullets into the Triangle at either end will sever it, hopefully for long enough for you to shoot them both and stop the join forming again (which can happen sometimes).
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==Phenomena==
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===Single spawn===
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This is when a single enemy randomly appears on the playing field.
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===Blizzard===
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This is when a large number of identical enemies spawn all over the playing field at once. These can be dangerous as you can rapidly be engulfed unless you create yourself a safe spot somehow.
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===Swarm===
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This is when a large number of identical enemies spawn in roughly the ''same place''. Usually this is a single corner. Sometimes it is all four corners at once. Sometimes it is ''your location''.
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Like blizzards, swarms take time to fully appear. Four-corner swarms of Butterflies or Seekers which go on for a very long time can become problematic as you get to the point where you are trapped against a wall with solid boundaries of enemies closing in on you from every direction, and not enough firepower to escape. This is one of the few occasions when you will have no choice but to die or use a Bomb.
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Swarms centred on you are if anything more dangerous. As soon as enemies start spawning around you, you really do have to react VERY fast, instinctively even, if you want to escape. In most cases the trick to escaping is to pick a direction and MOVE FAST - ideally the current direction you're shooting
    
==External links==
 
==External links==
    
* [http://worldofstuart.excellentcontent.com/grid/wars.htm Stuart Campbell's review]
 
* [http://worldofstuart.excellentcontent.com/grid/wars.htm Stuart Campbell's review]

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