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Difference between revisions of "KKK Challenge 2-2"
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Latest revision as of 14:45, 1 September 2006
Kuru Kuru Kururin Challenge 2-2
Top Time : 3.83
You must leave at the absolute last moment about 1.5 squares away from the left wall. Then hurry round the first bend, and then wait, before heading round the other bend as early as possible. The difficulty is getting around this last bend quickly as you may have to hesitate slightly. The course should be wide enough to reach the end without slowing down at all, but the direction needed on the D-Pad may make this impossible.