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Difference between revisions of "Skedar Jump"

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The '''Skedar Jump''' is a technique used in [[Perfect Dark]] on the level [[Skedar Ruins: Battle Shrine]]. It involves using a grenade from a [[Devastator]] to [[boost]] yourself across the gap where ordinarily you would spend several costly seconds activating a nearby bridge. It mainly involves timing, but also (naturally) carries a health risk, particularly on [[PA]].
 
The '''Skedar Jump''' is a technique used in [[Perfect Dark]] on the level [[Skedar Ruins: Battle Shrine]]. It involves using a grenade from a [[Devastator]] to [[boost]] yourself across the gap where ordinarily you would spend several costly seconds activating a nearby bridge. It mainly involves timing, but also (naturally) carries a health risk, particularly on [[PA]].
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The Skedar Jump was invented by [[Ngamer]] before being improved upon by [[Discombobulator]] and eventually [[GoldenVinze]] and [[Jugador]].
  
 
[[Category:Perfect Dark]]
 
[[Category:Perfect Dark]]
 
[[Category:Terminology]]
 
[[Category:Terminology]]

Latest revision as of 00:14, 18 November 2006

The Skedar Jump is a technique used in Perfect Dark on the level Skedar Ruins: Battle Shrine. It involves using a grenade from a Devastator to boost yourself across the gap where ordinarily you would spend several costly seconds activating a nearby bridge. It mainly involves timing, but also (naturally) carries a health risk, particularly on PA.

The Skedar Jump was invented by Ngamer before being improved upon by Discombobulator and eventually GoldenVinze and Jugador.