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1,417 bytes added ,  06:31, 27 July 2007
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After you trigger the second beam, you go down into a tunnel and eventually encounter a large door that breaks and leaves a space too small for a banshee, and too small for a ghost to simply drive through. You can get a ghost through here in a decent amount of time. To do this, hop out of your banshee at the bottom of the large downward-sloping cavern grab the ghost there, proceed to the door ahead and hit the switch. Now back the ghost's tail into the door as far as it will go. Now toss a plasma grenade on one of the wings of the ghost so it starts to flip, and when the ghost is almost completely vertical, fire a rocket at it and it should pass through the door. Click here to see a short movie if this. Note: After taking the ghost through the door, many load points are a bit wonky, so you may have to slow down and wait for them or else critical things might not load, most notably the banshee needed for the final beam.
 
After you trigger the second beam, you go down into a tunnel and eventually encounter a large door that breaks and leaves a space too small for a banshee, and too small for a ghost to simply drive through. You can get a ghost through here in a decent amount of time. To do this, hop out of your banshee at the bottom of the large downward-sloping cavern grab the ghost there, proceed to the door ahead and hit the switch. Now back the ghost's tail into the door as far as it will go. Now toss a plasma grenade on one of the wings of the ghost so it starts to flip, and when the ghost is almost completely vertical, fire a rocket at it and it should pass through the door. Click here to see a short movie if this. Note: After taking the ghost through the door, many load points are a bit wonky, so you may have to slow down and wait for them or else critical things might not load, most notably the banshee needed for the final beam.
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==Keyes ==
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==Keyes ==
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'''Skip almost the entire level'''
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This is a very complex trick; almost too complex to pull off and save time, but it skips such an enormous part of the level, we are including it in here. Since this is a very complicated trick, we will let the movies do the talking. Click here for a video on how to get on top of the level, and here to get from there to the Keyes room.(Source: Utfoo) Note: This is theoretically possible on Single Player, but people have sucessfully completed this trick (Link to a video of this preformed on Legendary)
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'''Grenade jump to the gravity lift'''
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As you may or may not know, while an overshield is charging up (right after you first pick it up), you are completely invincible. This exploit can be used to quickly jump up to the gravity lift at the end of the below-the-ship part of the level instead of running all the way back around it. As you approach the area with the gravity lift, hang right and look for the overshield (it's right next to the big pool of coolant). Now throw a plasma grenade, then immediately after throw a frag, then grab the overshield and jump. If done correctly, both grenades will go off at the same time, and with the added force of your jump, you will be propelled up to the top of the gravity life. Warning: On the higher difficulties, there are a large number of very powerful, very angry enemies up there, and this may not be the best route to take.
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==The Maw ==  
 
==The Maw ==  
 
   
 
   
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