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Another James Bond game tracking your feet to determine the time of arrival. Much slower than anyone is used to, Bond is slagging his way to Christmas, expecting nice presents. I have also contributed several strategies for this game. Used to have a decent amount of World Records, again including Untieds, but due to smaller attention span committed to this game, they didn't stand the test of time. I did get all 3 0:09s on Courier, an inarguably unbeatable time, the only ones that survived. Still ranked 5th, since 15 others were even less intrigued with this game :p I might still go back to kick this game's balls some [[Dual Champ]]s later.
 
Another James Bond game tracking your feet to determine the time of arrival. Much slower than anyone is used to, Bond is slagging his way to Christmas, expecting nice presents. I have also contributed several strategies for this game. Used to have a decent amount of World Records, again including Untieds, but due to smaller attention span committed to this game, they didn't stand the test of time. I did get all 3 0:09s on Courier, an inarguably unbeatable time, the only ones that survived. Still ranked 5th, since 15 others were even less intrigued with this game :p I might still go back to kick this game's balls some [[Dual Champ]]s later.
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== Mario Kart 64 ==
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Great game to play with friends, almost everyone likes it :] Also a good game for competition, where tied records aren't common. It has a Time Trial mode, so I tried some tracks while the game tracked my tries by saving the 5 best times for each course and its 5 best lap times. First I made work of getting a full set of PAL records. Later, I NTSCified them, not stopping at anything worse than my PAL records' equivalents. I tied my Yoshi Valley course time exactly! (using 1.2024 as conversion rate)
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as a speedrunner, I am true to the word and care about speed. PAL is slower than its equivalent NTSC times. I don't see them as the same game, because the speed is obviously different. Thus, for joined rankings, I will simply use the fastest system, tough luck for the slower systems. I am against converting times and showing these as Records on rankings, since they are clearly not the times that were gotten. A run takes as long as it takes. If I would ever miraculously have a (NTSC) World Record, and some PAL World Records equivalent would be ranked better than mine, I wouldn't see it as a win over me. Also, there will only ever be a PAL World Record over NTSC if the actual time beats the actual NTSC World Record, which is probably only possible if there were a strategy or glitch that can only be pulled off on PAL and saves enough time to bypass the NTSC mark, or if noone has played NTSC enough to get the World Record to an equal level there.
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I don't think my current times are all ranked. I suppose I don't get how the time submitting system works here. I emailed them to whoever they should go, and I think the first time and maybe second too, they got updated after a long period of analyzing, I guess.
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Besides not being up to date on the rankings, I am probably not up to date with the World Records either. There doesn't seem to be a specific topic for posting World Records on the Mario Kart 64 board and I'm pretty sure the "3 latest WRs" section on mariokart64.com is outdated as well. This makes it awkward to stay up to date with the happenings in the world of Mario Kart 64, so I kind of stopped trying.
    
== Quotes ==
 
== Quotes ==