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'''35F''': Charge your sword for a big spin attack as you are going towards the center of the room. As soon as you grab the heart, the Zazakkus will appear. When they land, that's when you make them regret coming down.<br>
 
'''35F''': Charge your sword for a big spin attack as you are going towards the center of the room. As soon as you grab the heart, the Zazakkus will appear. When they land, that's when you make them regret coming down.<br>
 
'''36F''': Move slightly towards the upper half of the room, then use the tornado rod to take out all the flying mushroom guys. This also stuns the Ropas that were trying to attack Link. Since they have surprisingly high hit points, you will unfortunately have to charge for a big spin attack to take care of them. <br>
 
'''36F''': Move slightly towards the upper half of the room, then use the tornado rod to take out all the flying mushroom guys. This also stuns the Ropas that were trying to attack Link. Since they have surprisingly high hit points, you will unfortunately have to charge for a big spin attack to take care of them. <br>
'''37F''': It's the pitch-black room with the group of Eyegores. Charge for a big spin as you walk towards the next door. The Eyegores will awaken, but remain calm and hold your sword charge - wait for the 2 most northern Eyegores to come after Link, THEN release the big spin attack to take them all out in one go. <br>
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'''37F''': It's the pitch-black room with the group of Eyegores. Charge for a big spin as you walk towards the next door. The Eyegores will awaken, but remain calm and hold your sword charge - wait for the 2 most northern Eyegores to come after Link, THEN release the big spin attack to take them all out in one go. Remember, you are always going forward as you hold the spin charge. The timing to release it is slightly tight but you'll get used to it. <br>
 
'''38F(RNG)''': While you are still at the south part of the room, quickly melt the 2 Ice Armos from a distance with your fire rod. Then charge for the big spin to take out the incoming wizrobes. Like the other wizrobe room, you may not catch them all with the big spin depending on their spawn points. If any remain, defeat them quickly with your sword or sword beam if you still have full health.<br>
 
'''38F(RNG)''': While you are still at the south part of the room, quickly melt the 2 Ice Armos from a distance with your fire rod. Then charge for the big spin to take out the incoming wizrobes. Like the other wizrobe room, you may not catch them all with the big spin depending on their spawn points. If any remain, defeat them quickly with your sword or sword beam if you still have full health.<br>
 
'''39F''': Against the flaming fire knight from hell, all you have to do is use the fire rod twice, then charge a big spin to take this guy out.<br>
 
'''39F''': Against the flaming fire knight from hell, all you have to do is use the fire rod twice, then charge a big spin to take this guy out.<br>
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'''48F''': Walk slightly forward, then use the tornado rod. Then use big spin attack to dispatch all of the knights.<br>
 
'''48F''': Walk slightly forward, then use the tornado rod. Then use big spin attack to dispatch all of the knights.<br>
 
'''49F(RNG)''': This is the 2nd Lynel room. The strategy is identical with the previous triple Lynel room. Only difference is that the punishment for messing up is greater as they are the Dark Lynel versions.<br>
 
'''49F(RNG)''': This is the 2nd Lynel room. The strategy is identical with the previous triple Lynel room. Only difference is that the punishment for messing up is greater as they are the Dark Lynel versions.<br>
'''50F(RNG)''': Boss Moldorm appears to troll Link once again. Two big spin attacks dispatches Boss Moldorm, but the recoil from using the big spins is insane, so don't worry if you end up falling off the edge. If the RNG god is with you, Boss Moldorm's tail will be close by Link at all times.<br>
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'''50F(RNG)''': Boss Moldorm appears to troll Link once again. Two big spin attacks dispatches Boss Moldorm, but the recoil from using the big spins is insane, so don't feel bad if you end up falling off the edge. If the RNG god is with you, Boss Moldorm's tail will be close by Link at all times.<br>
       
Note: If someone discovers a quicker way to complete a room, please don't hesitate to edit this guide!
 
Note: If someone discovers a quicker way to complete a room, please don't hesitate to edit this guide!