Changes

174 bytes added ,  09:47, 16 July 2021
add references / links
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=== Hut grenade ===
 
=== Hut grenade ===
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The "last piece of the puzzle" found by Berg during his strategising for the [https://rankings.the-elite.net/~berg/time/206357 agent untied], and measured as saving a surprising 0.10-0.15s on console. Also called "eliminating the hut guards", it just involves tossing a grenade very imprecisely in the hut somewhere to kill both of the guards there. This is incredibly free and should be used by all players.
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The "last piece of the puzzle" found by Berg during his strategising for the [https://rankings.the-elite.net/~berg/time/206357 agent untied], and measured as saving a surprising 0.10-0.15s on console. Also called "eliminating the hut [[Guards|guards]]", it just involves tossing a grenade very imprecisely in the hut somewhere to kill both of the guards there. This is incredibly free and should be used by all players. <ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=23426.msg464467#msg464467|title=comment on Agent 0:21|access-date=July 16, 2021}}</ref>
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The thinking is that these guards spend a significant part of the run aiming at Bond down the entire length of the runway, and the end of the run is already more laggy due to explosions and other runway guards. It has always been done on SA out of necessity - these guards regularly blow up the plane - but on agent it was assumed that the extra grenade explosion would just make more lag, and so cost time if anything.
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The thinking is that these guards spend a significant part of the run aiming at Bond down the entire length of the runway, and the end of the run is already more [[Lag|laggy]] due to explosions and other runway guards. It has always been done on SA out of necessity - these guards regularly blow up the plane - but on agent it was assumed that the extra grenade explosion would just make more lag, and so cost time if anything.
    
=== Ground grenade ===
 
=== Ground grenade ===