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| '''Mission 3''' | | '''Mission 3''' |
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− | The procedure used to grab the Chao has so far only been done on Dreamcast, for an advantage of 15-20 seconds. | + | The procedure used to grab the Chao has so far only been done on Dreamcast, for an advantage of 20-25 seconds. |
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| Press A twice then B twice at the start, resulting in a quick jump and glide followed by a dive and kick, to get yourself accelerated to full speed quickly. Head for the switch at the end of this path, then jump onto the box and from there to the platform higher up, where a rocket will appear. Take this rocket up, then turn to face the Holy Planet and glide toward it. The planet isn't your destination, the big platform up above it is. Climb up a short distance on the wall, then [[SA2 terminology|ledge jump]] and head over to the second rocket as soon as it's ready. | | Press A twice then B twice at the start, resulting in a quick jump and glide followed by a dive and kick, to get yourself accelerated to full speed quickly. Head for the switch at the end of this path, then jump onto the box and from there to the platform higher up, where a rocket will appear. Take this rocket up, then turn to face the Holy Planet and glide toward it. The planet isn't your destination, the big platform up above it is. Climb up a short distance on the wall, then [[SA2 terminology|ledge jump]] and head over to the second rocket as soon as it's ready. |
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− | When this rocket drops you off, glide left or right around the ARK. Halfway around, you'll find three horizontal containers, similar to the vertical ones in [[Meteor Herd]]. They're supposed to have no entrances, only a Mystic Melody warp to get inside. But that's just how they were ''supposed'' to be designed. You're going to find another way. | + | When this rocket drops you off, glide right around the ARK. Halfway around, you'll find three horizontal containers, similar to the vertical ones in [[Meteor Herd]]. They're supposed to have no entrances, only a Mystic Melody warp to get inside. But that's just how they were ''supposed'' to be designed. You're going to find another way. |
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− | The container that's the farthest out, and elevated a bit above the other two, is the one that holds the Chao. The edges of the container are made of two polygons each. There's a small seam between them, smaller than the corresponding seam in Meteor Herd, but you can still make it in. Dive where the seam is on one of the diagonal sides of the container, and occasionally, instead of being forced to the side, you might pass through the seam and get inside the container. When you do, just run to the Chao. | + | The container that's the farthest out, and elevated a bit above the other two, is the one that holds the Chao. The right side of that container takes the shape of an octagon. You want to glide just under the top side of that octagon, and if you hit just the right spot, you'll pass through to a spot where you can make a quick dive down to the Chao. |
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| + | Best video: [http://soniccenter.org/videos/2-4-28-3-2969.wmv 0:29.69 by SadisticMystic] |
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| '''Mission 5''' | | '''Mission 5''' |