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== Creating the ghost ==
 
== Creating the ghost ==
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By creating a ghost, you can prevent two of the thwomps from chasing you.  To create the thwomp:
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By creating a ghost, you can prevent two of the thwomps from chasing you.  To create the ghost:
 
# Use all 3 shrooms to reach the large thwomp room as fast as possible.
 
# Use all 3 shrooms to reach the large thwomp room as fast as possible.
 
# After going around the left-hand corner, drive straight into the room until you reach the wall.
 
# After going around the left-hand corner, drive straight into the room until you reach the wall.
 
# Turn around and position yourself as shown in the picture.  Within a few seconds, the thwomps will begin moving back and forth and stomping the ground within that small part of the room.
 
# Turn around and position yourself as shown in the picture.  Within a few seconds, the thwomps will begin moving back and forth and stomping the ground within that small part of the room.
 
#* If the thwomps close their eyes and stop moving, it means you are too far away.  If this happens, start over and try again.
 
#* If the thwomps close their eyes and stop moving, it means you are too far away.  If this happens, start over and try again.
# Wait until the time that you would normally pass this point on lap 3 (~1:25 at WR pace).
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# Wait until the time that you would normally pass this point on lap 3 (~1:25 NTSC/1:42 PAL at WR pace).
 
# Carefully finish the race without hitting any more thwomps or falling off the track, to create a ghost (and save the ghost if you have a Controller Pak).
 
# Carefully finish the race without hitting any more thwomps or falling off the track, to create a ghost (and save the ghost if you have a Controller Pak).
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*: '''Faster and harder strat:''' It's slightly faster to go inside the bush, but hard to do it consistently.
 
*: '''Faster and harder strat:''' It's slightly faster to go inside the bush, but hard to do it consistently.
 
* Left-facing MT, followed by a right-facing MT, around the next two corners.
 
* Left-facing MT, followed by a right-facing MT, around the next two corners.
* After the corner, do an SSMT almost immediately, and aim in between the two thwomps at the end of the room.
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* After the corner, do a right-facing SSMT almost immediately, and aim in between the two thwomps at the end of the room.
 
* MT between the two thwomps.  Start holding right shortly before reaching the thwomps (after charging the MT), and release the MT and start turning right as soon as possible as you pass between the thwomps.
 
* MT between the two thwomps.  Start holding right shortly before reaching the thwomps (after charging the MT), and release the MT and start turning right as soon as possible as you pass between the thwomps.
 
*: '''Slower strat:''' If you have trouble going between the thwomps, then leave out the SSMT.  If you still can't go between the thwomps, then go to the left of both thwomps.  Like the faster strat, start pressing right shortly before reaching the thwomps, and release the MT as soon as possible.  Only use this strat if both thwomps are down.
 
*: '''Slower strat:''' If you have trouble going between the thwomps, then leave out the SSMT.  If you still can't go between the thwomps, then go to the left of both thwomps.  Like the faster strat, start pressing right shortly before reaching the thwomps, and release the MT as soon as possible.  Only use this strat if both thwomps are down.
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* MT around the final corner (start this MT as soon as possible).  SSMT on the straight (right-facing or left-facing, whichever is easier), and aim for the corner.
 
* MT around the final corner (start this MT as soon as possible).  SSMT on the straight (right-facing or left-facing, whichever is easier), and aim for the corner.
 
* Do a short slide around the corner, and shroom as you reach the grass.  Continue the rest of the lap as normal.
 
* Do a short slide around the corner, and shroom as you reach the grass.  Continue the rest of the lap as normal.
*: '''Common mistake:''' Many people start this slide too early.  It does make it easier to control, but it also slows you down.
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*: '''Common mistake:''' Starting this slide too early.  It does make it easier to control, but it also slows you down.
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* [http://uk.youtube.com/watch?v=Ckgh7Baz6fk&feature=channel_page PAL Video (WR) - 1'50"53] by [[Michael Jongerius]]
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* [http://youtube.com/watch?v=Ckgh7Baz6fk PAL Video (WR) - 2'12"90 (1'50"53)] ([http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/bc-15053(pal)-Jongerius.wmv download]) by [[Michael Jongerius]]
* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/bc-15089-Barnard.mpg NTSC Video - 1'50"89] by [[Luke Barnard]]
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* [http://youtube.com/watch?v=dCLS3Xo1osw NTSC Video - 1'50"89] ([http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/bc-15089-Barnard.mpg download]) by [[Luke Barnard]]
    
== Non-Shortcut flap ==
 
== Non-Shortcut flap ==
    
* Lap 2.
 
* Lap 2.
* Begin the lap at the appropriate time (~0:40-0:41 at WR pace) so that the thwomp on the right at the end of the large room is up when you pass it.
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* Begin the lap at the appropriate time (~0:40-0:41 NTSC/~0:48-0:49 PAL at WR pace) so that the thwomp on the right at the end of the large room is up when you pass it.
 
* Start the lap with an SSMT across the line.
 
* Start the lap with an SSMT across the line.
 
* '''Shroom #1:''' Same as the 3lap shroom on lap 2.
 
* '''Shroom #1:''' Same as the 3lap shroom on lap 2.
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* '''Shroom #3:''' Start a shroomslide about .1-.2 before the end of the bridge.  Like the 3lap, you want to start out wide, and then hold left until you reach the point where you're almost touching the inside wall.  The shroom should wear off at about this point.  Then release the MT and continue as normal.
 
* '''Shroom #3:''' Start a shroomslide about .1-.2 before the end of the bridge.  Like the 3lap, you want to start out wide, and then hold left until you reach the point where you're almost touching the inside wall.  The shroom should wear off at about this point.  Then release the MT and continue as normal.
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* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/bc-3605(pal)-Jongerius.wmv PAL Video (WR) - 36"05] by [[Michael Jongerius]]
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* [http://youtube.com/watch?v=M80uOiTA9WM PAL Video (WR) - 43"35 (36"05)] ([http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/bc-3605(pal)-Jongerius.wmv download]) by [[Michael Jongerius]]
* [http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/bc-3608-Tomazelli.mpg NTSC Video - 36"08] by [[Karlo Tomazelli]]
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* [http://youtube.com/watch?v=2vMNqtDsp48 NTSC Video - 36"08] ([http://wrvids.com/Mario%20Kart/MK64/Fastest%20Available%20Vids/bc-3608-Tomazelli.mpg download]) by [[Karlo Tomazelli]]
    
== External Links ==
 
== External Links ==
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