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| [[Image:MajorasMaskTitle.jpg|thumb|Majora's Mask]] | | [[Image:MajorasMaskTitle.jpg|thumb|Majora's Mask]] |
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− | '''The Legend of Zelda: Majora's Mask''' is an action/RPG for the [[Nintendo 64]], released in October of 2000 by Nintendo. It is the sixth game in the Legend of Zelda series, and the sequel to [[The Legend of Zelda: Ocarina of Time]]. The next Zelda game, disregarding handheld games, is [[The Legend of Zelda: The Wind Waker]]. | + | '''The Legend of Zelda: Majora's Mask''' is an action/RPG for the [[Nintendo 64]], released in October of 2000 by Nintendo. It is the sixth game in the Legend of Zelda series, and the sequel to [[The Legend of Zelda: Ocarina of Time]]. |
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− | == Speed Runs == | + | == Speedrun == |
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− | Speed runs of Majora's Mask are handled by [[The SDA]] and can be found [http://speeddemosarchive.com/MajorasMask.html here].
| + | Speedrun of Majora's Mask are handled by [[The SDA]] and can be found [http://speeddemosarchive.com/MajorasMask.html here]. |
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− | Time travel and the manipulation of time is a major theme of Majora's Mask. In particular, the game has its own clock, which naturally gives rise to two ways of timing a speed run - according to the game clock, and using real time. | + | Time travel and the manipulation of time is a major theme of Majora's Mask. In particular, the game has its own clock, which naturally gives rise to two ways of timing a speedrun - according to the game clock, and using real time. |
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| === Real time runs === | | === Real time runs === |
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| == External Links == | | == External Links == |
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− | * [http://speeddemosarchive.com/MajorasMask.html Majora's Mask Speedruns] (hosted by the SDA) | + | * [http://speeddemosarchive.com/MajorasMask.html Majora's Mask Speedrun] (hosted by the SDA) |
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| {{Template:Legend of Zelda Series}} | | {{Template:Legend of Zelda Series}} |
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| [[Category:N64 games]] | | [[Category:N64 games]] |