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A sub-game in [[The Legend of Zelda: Ocarina of Time]]. You can play this sub-game by fixing Gerudo Valley bridge and then challenging the Running Man inside the carpenters' tent.
 
A sub-game in [[The Legend of Zelda: Ocarina of Time]]. You can play this sub-game by fixing Gerudo Valley bridge and then challenging the Running Man inside the carpenters' tent.
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As for all Ocarina sub-games, records for the Marathon Run are hosted by [[N64HS]] at [http://www.geocities.com/n64highscores/ZeldaV.html].
    
The game is a flat race from the tent to the entrance to Kokiri Forest. You can't warp, nor can you ever fail to lose to the Running Man by one second. This is a deliberate addition to the game by Shigeru Miyamoto. Basically it's there to poke fun at people who insist on trying to beat all their videogames 100%, by providing a challenge they can never ever beat (and no, you CAN'T ever beat the Running Man).
 
The game is a flat race from the tent to the entrance to Kokiri Forest. You can't warp, nor can you ever fail to lose to the Running Man by one second. This is a deliberate addition to the game by Shigeru Miyamoto. Basically it's there to poke fun at people who insist on trying to beat all their videogames 100%, by providing a challenge they can never ever beat (and no, you CAN'T ever beat the Running Man).
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=== Strategy ===
    
There's a glitch you can do to bring Epona inside the tent with you which saves about 3 seconds. The discoverer of this glitch named it the "Master Glitch", and it's the root of many other glitches in the game. For the Marathon Run, it is used to simply be mounted on Epona upon exiting the tent (avoiding mounting her outside).
 
There's a glitch you can do to bring Epona inside the tent with you which saves about 3 seconds. The discoverer of this glitch named it the "Master Glitch", and it's the root of many other glitches in the game. For the Marathon Run, it is used to simply be mounted on Epona upon exiting the tent (avoiding mounting her outside).
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=== Videos ===
 
=== Videos ===
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* [http://www.superplayers.de/stefanmahrla/Zelda-OoT/Marathon%20Run%20(No%20Glitches)%20-%201.00%20-%20Stefan%20Mahrla.wmv No Glitch Video - 1'00] by [[Stefan Mahrla]]
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* [http://www.superplayers.de/stefanmahrla/Zelda-OoT/Marathon%20Run%20(No%20Glitches)%20-%201.00%20-%20Stefan%20Mahrla.wmv 1 minute 00 seconds without using glitches] by [[Stefan Mahrla]]
* [http://www.superplayers.de/stefanmahrla/Zelda-OoT/Marathon%20Run%20-%200.50%20-%20Stefan%20Mahrla.wmv Glitch Video - "50] by [[Stefan Mahrla]]
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* [http://www.superplayers.de/stefanmahrla/Zelda-OoT/Marathon%20Run%20-%200.50%20-%20Stefan%20Mahrla.wmv 0 minutes 50 seconds using glitches] by [[Stefan Mahrla]]
 
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=== Links ===
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{{Template:Ocarina sub-games}}
[http://www.geocities.com/n64highscores/ZeldaV.html Marathon Run] scores hosted by [[N64HS]].
 

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