A 100% run of Ocarina would be much longer than the Mask & Skulltula run described above and hence almost definitely exceed SDA's soft upper limit of 7 hours on acceptable runs. It's therefore quite unlikely that one will be attempted, even segmented.
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[[Radix]] gave his criteria for a 100% run of Ocarina as follows:[http://speeddemosarchive.com/yabb/YaBB.pl?action=display;board=consoles_newer;num=1118551336;start=0#5]
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* all 8 Heart Containers, all 36 Heart Pieces, plus the double heart fairy,
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* all bomb/arrow/sword/magic/scale/deku stick/seed/nut upgrades,
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* all 4 bottles,
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* all 100 Gold Skulltula tokens
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* all 13 Ocarina songs (including the Scarecrow's Song).
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Notably absent are Farore's Wind, Nayru's Love, any requirement for Magic Beans, Dungeon Maps, Compasses, Masks and Biggoron's Sword, as well as the Hylian Shield, Zora Tunic and Lens of Truth, which are ''nominally'' required to beat the game but can actually be skipped.
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Despite this, a 100% run of Ocarina would be much longer than the Mask & Skulltula run described above and hence almost definitely exceed SDA's soft upper limit of 7 hours on acceptable runs. It's therefore quite unlikely that one will be attempted, even segmented.