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415 bytes added ,  11:43, 16 July 2021
add guard technical details
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On Agent difficulty, the mine can be thrown from quite far away using a [[R-Lean|leaned]] throw. It goes through the wall like on Control. What gives it the distance is throwing it on the slope. If you time the throw as you go up a slope + the forward momentum, it gets much more air than on a level ground. The timing for the detonation needs to be precise.<ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg400759#msg400759|title=the-elite facts topic Boss on leaned throw|access-date=July 16, 2021}}</ref>
 
On Agent difficulty, the mine can be thrown from quite far away using a [[R-Lean|leaned]] throw. It goes through the wall like on Control. What gives it the distance is throwing it on the slope. If you time the throw as you go up a slope + the forward momentum, it gets much more air than on a level ground. The timing for the detonation needs to be precise.<ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg400759#msg400759|title=the-elite facts topic Boss on leaned throw|access-date=July 16, 2021}}</ref>
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== Technical Details ==
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=== Guards ===
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There are 6 [[Guards#Patrolling Guard|patrolling guards]]<ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg456102#msg456102|title=the-elite forum Goldeneye facts post on guard AI|author=Icy|access-date=July 16, 2021}}</ref>.
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The key guard is a normal guard.
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There are 4 spawning guards who are chasers. They spawn immediately and indefinitely.
    
== Tutorials ==
 
== Tutorials ==

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