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The following strategies<ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=24158.0|title=The COMPLETE Aztec Glass Knowledge Repository|access-date=July 16, 2021}}</ref> are actively used to open the locked glass door to complete Objective A. These strategies make use of [[Tracking_Bond|guard tracking]].
 
The following strategies<ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=24158.0|title=The COMPLETE Aztec Glass Knowledge Repository|access-date=July 16, 2021}}</ref> are actively used to open the locked glass door to complete Objective A. These strategies make use of [[Tracking_Bond|guard tracking]].
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First thing to note is that a single [[guard]] can never open the door for us. Why? Because Bond's position when copied can always be reached without opening the door. What is needed is an obstacle, something to block the guards path to Bond's position. An obstacle is either Bond himself (when using invisibility) or another guard. When a guard is faced with an obstacle, he will start to try running around it. In doing so, he might try and run through the glass door room, which leads to him opening the door.
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First thing to note is that a single [[Guards|guard]] can never open the door for us. Why? Because Bond's position when copied can always be reached without opening the door. What is needed is an obstacle, something to block the guards path to Bond's position. An obstacle is either Bond himself (when using invisibility) or another guard. When a guard is faced with an obstacle, he will start to try running around it. In doing so, he might try and run through the glass door room, which leads to him opening the door.
    
In order for the strat to work, you must reach the glass before this animation ends. Otherwise, he will copy an earlier position and won't run all the way to the glass. The second guard, the one behind the mainframe, will usually see Bond as you run to the glass and do another animation as the mainframe closes. At this point, you need to wait by the glass only until this animation has ended. Usually, you can tell easily by listening to the gunfire, whenever it ends, wait a bit extra for the animation to end, then leave the glass. Also, you probably want to stay still during this time, so that both guards copy the same exact position, and increase the chances of them blocking each other.
 
In order for the strat to work, you must reach the glass before this animation ends. Otherwise, he will copy an earlier position and won't run all the way to the glass. The second guard, the one behind the mainframe, will usually see Bond as you run to the glass and do another animation as the mainframe closes. At this point, you need to wait by the glass only until this animation has ended. Usually, you can tell easily by listening to the gunfire, whenever it ends, wait a bit extra for the animation to end, then leave the glass. Also, you probably want to stay still during this time, so that both guards copy the same exact position, and increase the chances of them blocking each other.