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'''Lookdown''' is a technique used in [[speed run]]s of [[GoldenEye 007]] (and, to a much lesser extent, [[Perfect Dark]]). The principle behind the technique is that if you are looking at the ground, the game has fewer polygons to render, so you move faster. This doesn't quite make sense as an explanation, but it is a fact that lookdown saves approximately 1 second for every 75 seconds of play. It has hence become a critical factor in breaking several world records which were previously thought to be [[maxed]].
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'''Lookdown''' is a technique used in [[speedrun]]s of [[GoldenEye 007]] (and, to a much lesser extent, [[Perfect Dark]]). The principle behind the technique is that if you are looking at the ground, the game has fewer polygons to render, so you move faster. This doesn't quite make sense as an explanation, but it is a fact that lookdown saves approximately 1 second for every 75 seconds of play. It has hence become a critical factor in breaking several world records which were previously thought to be [[maxed]].
    
Note that it is not usual to look ''straight down'', and there is probably not much more gain in doing so. What is more common, however, is adjusting the view approximately 45 +/- degrees down towards the ground so that it is easier to see the course.
 
Note that it is not usual to look ''straight down'', and there is probably not much more gain in doing so. What is more common, however, is adjusting the view approximately 45 +/- degrees down towards the ground so that it is easier to see the course.

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