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As a formal definition of your "percentage" in OoT has yet to be formally defined, it remains to be seen how, exactly, this percentage can best be minimised. Three-heart runs, for example, may or may not prove to be good examples of minimal runs.
 
As a formal definition of your "percentage" in OoT has yet to be formally defined, it remains to be seen how, exactly, this percentage can best be minimised. Three-heart runs, for example, may or may not prove to be good examples of minimal runs.
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===See also===
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* [[Timing OoT]]
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* [[Routes through OoT]]
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* [[Weapons of OoT]]
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* [[Movement techniques in OoT]]
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* [[Text techniques in OoT]]
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* [[Boss techniques in OoT]]
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* [[Power Crouch Stab]]
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* [[Hookshot Ascent]]
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* [[High Grab]]
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* [[Stone Umbrella Shortcut]]
      
== Sub-games ==
 
== Sub-games ==

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