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8 bytes removed ,  03:33, 1 September 2006
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As 2.04 isn't a possible time, it was previously thought impossible to save an extra 0.02, when there was no extra square of wall to  hit.
 
As 2.04 isn't a possible time, it was previously thought impossible to save an extra 0.02, when there was no extra square of wall to  hit.
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You should start slightly higher than you do for 2.05, and again clip the wall just as you leave the start area. Then you should clip the wall just at the beginning of the start area without having to move up or down. Now is the hard part. Keep your eyes focused on the exact centre of the stick and just as it is about to leave the heart zone tap upwards, giving another safe crash, and just enough time to get to the goal before the stick crashes again. The chances are you will get plenty of 2.05's before you get 2.03. Try starting just factionally higher to get the most out of all the crashes. Getting the first crash right on the edge of the start area is the most important one.
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You should start slightly higher than you do for 2.05, and again clip the wall just as you leave the start area. Then you should clip the wall just at the beginning of the start area without having to move up or down. Now is the hard part. Keep your eyes focused on the exact centre of the stick and just as it is about to leave the heart zone tap upwards, giving another safe crash and just enough time to get to the goal before the stick crashes again. The chances are you will get plenty of 2.05's before you get 2.03. Try starting just fractionally higher to get the most out of all the crashes. The first crash right on the edge of the start area is the most important one.
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