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86 bytes added ,  17:53, 3 September 2006
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GameCube players have to take the traditional route going down the long shaft and destroying the spots on the generator, but can still aim for 3:00.
 
GameCube players have to take the traditional route going down the long shaft and destroying the spots on the generator, but can still aim for 3:00.
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Record video: [http://soniccenter.org/videos/2-4-13-1-15464.wmv 2:34.64 by SadisticMystic]
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Best video: [http://soniccenter.org/videos/2-4-13-1-15464.wmv 2:34.64 by SadisticMystic]
    
'''Mission 2'''
 
'''Mission 2'''
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Speedrun-wise, this plays almost identically to mission 1.  The only changes in strategy are that the box covering the first spring has to be shot out to give you enough height on the bounce, and that the first switch has moved from behind the center boxes to underneath the left box.  Other than that, the changes just require more precision to pass or add more dynamite to discourage random shooting.
 
Speedrun-wise, this plays almost identically to mission 1.  The only changes in strategy are that the box covering the first spring has to be shot out to give you enough height on the bounce, and that the first switch has moved from behind the center boxes to underneath the left box.  Other than that, the changes just require more precision to pass or add more dynamite to discourage random shooting.
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Record video: [http://soniccenter.org/videos/Psyknux_EE5_15414.wmv 2:34.14 by Psyknux]
    
[[Category:SA2 Strats]]
 
[[Category:SA2 Strats]]

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