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→‎Vanilla runs: Updated with info on latest record.
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On September 5, 2004, after extensive research and radical route-restructuring, Mike reduced his record to [http://www.archive.org/details/ZeldaOoT_504 5 hours 4 minutes], coming within an ace of breaking the barely-reachable five hour barrier. Mike said (lied) that he would never speed-run Ocarina again.
 
On September 5, 2004, after extensive research and radical route-restructuring, Mike reduced his record to [http://www.archive.org/details/ZeldaOoT_504 5 hours 4 minutes], coming within an ace of breaking the barely-reachable five hour barrier. Mike said (lied) that he would never speed-run Ocarina again.
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On July 17, 2005, after even further research and micro-optimisation, Mike again broke his own record and obtained the current [[world record]] of [http://www.archive.org/details/ZeldaOoT_SS_457 4 hours 57 minutes]. Mike again announced that he was done forever with speed running OoT, although he is currently working on a segmented run.
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On July 17, 2005, after even further research and micro-optimisation, Mike again broke his own record and obtained a new record of [http://www.archive.org/details/ZeldaOoT_SS_457 4 hours 57 minutes]. Mike again announced that he was done forever with speed running OoT, although he is currently working on a segmented run.
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On November 15, 2006, [[Mauri Mustonen]], with a PAL system and utilizing several new tricks found since, broke Mike's record, obtaining the current [[world record]] of [http://www.archive.org/details/ZeldaOoT_eu_SS_446 4 hours 46 minutes].
    
===Glitch runs===
 
===Glitch runs===

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