You can know more about editing the articles in the wiki by reading guidelines.

Changes

From Speedrunwiki.com
Jump to navigationJump to search
→‎Glitch runs: Added info on world record.
Line 31: Line 31:  
===Glitch runs===
 
===Glitch runs===
   −
The discovery of several immensely valuable new tricks has opened up the serious possibility that this time could at some point in the future be reduced to below 4 hours 30 minutes, or even below 4 hours dead. However, some of these tricks are of extremely dubious legality - they cross the line between "trick" and "glitch" and often involve passing outside the nominal "bounds of the game", something which is against SDA's (admittedly flexible) [http://speeddemosarchive.com/rules.html rules]. Pending the definitive classification of each trick into "allowed" and "not allowed" by SDA's administrator, [[Radix]], there will probably arise a second variety of OoT runs which ''does'' allow all the questionable glitches.
+
A glitch run is defined as a run that utilizes several glitches that allow the player to complete the child portion of the Spirit Temple early, skip the Forest, Fire, and Water Temples entirely (save for acquiring the Fairy's Bow from the Forest Temple), only completing the Shadow and Spirit Temples, and skipping the trials in Ganon's Castle.
 +
 
 +
On July 4, 2007, [[Lloyd Palmer]] obtained the current [[world record]] for a segmented glitch run, with a time of [http://www.archive.org/details/ZeldaOoT_22656 2 hours 26 minutes 56 seconds]. The run is classified under the category of "save warping" by [[Speed Demos Archive]].
    
See [http://67.18.64.226/~mlin/oot_wiki/index.php/Main_Page here].
 
See [http://67.18.64.226/~mlin/oot_wiki/index.php/Main_Page here].

Navigation menu